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Much effort went into creating sims, uploaded personalities obtained through destructive scanning of a person's brain. These efforts have largely been successful.

Whilst officially banned in the civilized world, the practice has gained significant currency, and terminally ill rich people now routinely travel to Transnistria, where you can still buy bullets by the bucket, semi-sentient anti-aircraft missiles, and yes, get a (sometimes dubious quality) mind upload done with no legal hassles.

The Sims are passing the Turing test with no issues, and for the most part (save for the occasional abomination), sound indistinguishable to living friends and relatives from the original. Increasingly, the sims are fighting to gain legal recognition as "Remnanters" - legal successors of the dead Person they used to be. However, problems soon crop up in dealing with identity. One can (and sometimes does) create multiple copies of the same uploaded personality. So Richie Rich travels to Transnistria, gets their brain "read" and creates a Richie Remnanter A, who is placed in an android body and walks the Earth again. A different version of Richie Rich, Richie Remnanter B, chooses to stay in a virtual environment running at 10x real-life speed.

I have thought of 3 approaches:

  1. Remnanter A and Remnanter B are now different persons and diverge exponentially from here on. This is the default path, but leaves thorny legal issues, such as which Remnanter gets control of what portion of assets.

  2. Somehow, only one Remnanter is allowed. This would be hard to implement technologically, especially with ruthless Romanian and Russian hackers and bio-engineers in charge.

  3. Remnanter A and Remnanter B occasionally sync up, creating a unified personality with multiple presences. This seems hugely technologically challenging, even more so if we want a (near-)continuous sync.

Which one of these (if any) is most likely to be the preferred path, and why? If you think another outcome is more likely, I would like to hear it instead.

Why Sims? It turns out that creating non-insane AIs is hard. In retrospect, AI research historians suggest, it should have been obvious that the possible Hilbert space of insane dysfunctional minds is much, much larger than the space of sane minds, and without the finely tuned evolutionary help of millions of subjective years of evolution, one is highly unlikely to stumble into the sane space. Programming AI from scratch has thus proven impossible.

Serban Tanasa
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  • Do the android Remnanters require food or water? – The Anathema Jan 19 '16 at 16:39
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    @TheAnathema, depends on the power-plant. The brains run on electricity. Whether that's generated by burning butter, diesel fuel or from some more advanced electric battery is up to the bot design. – Serban Tanasa Jan 19 '16 at 16:41
  • One thing i'd like to point out is that "emotion" is a byproduct of specific hormonal and electrical activity. Basically, even though your Sim would know what "love", "desire", "anger", etc. are, they would not be able to "feel" them in their robot bodies. They may remember feeling them, but would not be able to reproduce them. At that point would this person be able to "grow" as a human being? Mature? Evolve, psychologically? Many courts might find that grounds to dismiss their claims to humanity. – AndreiROM Jan 19 '16 at 17:09
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    Worth noting: if you remove a few details, this becomes a very classic philosophy question. The traditional phrasing is that you have a "teleporter" which recreates you in another location, then destroys the old body. If you are simultaniously teleported to Mars and Venus, which "you" is the "real you?" The question has no officially recognized answer. It's used as a tool to explore deeper approaches to conciousness which resolve the issue. – Cort Ammon Jan 19 '16 at 18:16
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    @AndreiROM, emotion is just more neurons being modulated in the brain. The modulatory action of any chemical can be emulated as easily as the ion-channel neuron-firings themselves. – Serban Tanasa Jan 19 '16 at 18:56
  • @CortAmmon, I would put it the other way around. The question had been unsolved because humans have no high-bandwith com ports and no sync protocols. – Serban Tanasa Jan 19 '16 at 18:57
  • @SerbanTanasa the operative word in your comment to AndreiROM is "emulated". A Sim personality doesn't have certain emotions because it doesn't have a physical body to produce them, so they're forced to have an "emulation" of them. The Sims would be ridden by daemons. – Howard Miller Jan 19 '16 at 19:08
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    @SerbanTanasa Its unsolved because our concepts of what it means to be a "self" are limited. What gets demonstrated in the traditional problems is how most ways of thinking lead to paradoxical results. Another case that has come up and shook our way of thinking was a "pair" of siamese twins, who happen to be conjoined inside the skull. It was very hard for researchers to determine whether they were talking to one individual or two. The entity or group of entities they were talking to defied all easy classification. – Cort Ammon Jan 19 '16 at 19:37
  • We have a similar problem as well: the issue of abortion. No matter what side you are on, the one thing that is agreed upon is the entire debate is over at what point a group of cells becomes a human being. The difference between "when does the physical material of the parents end, and a new person begin" is remarkably similar to what we are dealing with here. A solution to your question may be sufficient to resolve the abortion question! (yours is harder because there is an implied continuity of self, while the issues of abortion deal with the creation of the new self) – Cort Ammon Jan 19 '16 at 19:41
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    While I'm sure there are pieces of classic sci-fi literature that delve into the subject better, this topic has actually been very popular in some recent video games: The Talos Principle, SOMA, and to a lesser degree Fallout 4. None of them offhandedly accept the default answer "Oh, they're not actually feeling emotions, just pretending to feel them." – Katana314 Jan 19 '16 at 21:00
  • Remnanter A and B both claim to be "the" one, leading to psychotic behaviour aimed at destruction of the other one. This is something I experimented as a RPG master when a character was duplicated and given to two other players.
  • – Uriel Jan 19 '16 at 21:17
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    Out of interest, what happens if remnanter B chooses to live a different life under an assumed identity with a very different body? Surely, if they were rich enough to afford illegal mind uploads, they are rich enough to pay someone off to forge a new identity? Also, how would you legally reclaim assets if you are only alive due to an illegal act? I would imagine that said person would secure their wealth in a way that circumvents the law. – Carlos Danger Jan 27 '16 at 18:51
  • This problem was somewhat tackled by Alistar Reynolds in this book: http://www.goodreads.com/book/show/15999018-on-the-steel-breeze

    The main character split herself into 3 bodies that continue to live

    – thepaulpage Feb 04 '16 at 17:25